I created the base fuselage and engines with NURB curves and converted them to polygons.  The other parts such as the wings were made  strictly with polygons.  I will be animating an engine start sequence in the near future!!
 
Model Details:
Polygon Faces: 242366
Tools Used: Maya 2013, V-Ray
Boeing 777
Published:

Boeing 777

I created the base fuselage and engines with NURB curves and converted them to polygons. The other parts such as the wings were made strictly wit Read More

Published: